Szat's Will card art
Live Play Data

Szat's Will

{4} {B} · Instant · Commander Legends (CMR)
1%
Live Inclusion
Times Brought
319
Decks Running
144
Median Cast Turn
7
Drawn → Played
64%
Format

First-cast turn

n=43
0%
T1
0%
T2
0%
T3
5%
T4
7%
T5
79%
T6-9
9%
T10+
Median 7 P25 6 · P75 9 · max 13
On curve 12% (3 / 43 cast on T5) Cast same turn as drawn 37%

The "good card" funnel

319 brought · 141 players
Brought to game
319
Ever drawn
67
Reached battlefield
43
Still on board at game end
3
≥ +1.0pp

Players who cast this card win 44% of the time (n=40) , vs 28% when it never left the library (n=189).

When players drew this card but left it in hand, they won 31% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.6pp; 95% confidence interval +1.0pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

81 instances
3.7%
Library
3.7%
Battlefield
60.5%
Graveyard
8.6%
Exile
Card text
Szat's Will card

Szat's Will

{4} {B}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Each opponent sacrifices a creature they control with the greatest power. • Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Commander Legends (CMR) · Rare · Illustrated by Sidharth Chaturvedi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.