Live Play Data
Szat's Will
1%
Live Inclusion
Times Brought
319
Decks Running
144
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=43
0%
T1
0%
T2
0%
T3
5%
T4
7%
T5
79%
T6-9
9%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
12%
(3 / 43 cast on T5)
Cast same turn as drawn
37%
The "good card" funnel
319 brought · 141 playersBrought to game
319
Ever drawn
67
Reached battlefield
43
Still on board at game end
3
≥ +1.0pp
Players who cast this card win 44% of the time (n=40) , vs 28% when it never left the library (n=189).
When players drew this card but left it in hand, they won 31% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.6pp; 95% confidence interval +1.0pp to +32.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances3.7%
Library
3.7%
Battlefield
60.5%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
35 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
14 decks
-
3
Chatterfang, Squirrel General
7 decks
-
4
Kraven the Hunter
6 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
5 decks
-
6
Ayara, First of Locthwain
4 decks
-
7
Horobi, Death's Wail
4 decks
-
8
Akul the Unrepentant
3 decks
-
9
Blim, Comedic Genius
3 decks
-
10
Umbris, Fear Manifest
3 decks
Card text
Szat's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Commander Legends (CMR)
·
Rare
·
Illustrated by Sidharth Chaturvedi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.