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Part of Duskmourn: House of Horror
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Live Play Data
Tainted Peak
Land
·
Duskmourn: House of Horror Commander (DSC)
11%
Live Inclusion
Times Brought
3730
Decks Running
1625
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=723
9%
T1
15%
T2
18%
T3
13%
T4
12%
T5
27%
T6-9
6%
T10+
Median
4
P25
3
· P75
6
· max
18
Cast same turn as drawn
46%
The "good card" funnel
3733 brought · 1366 playersBrought to game
3733
Ever drawn
921
Reached battlefield
723
Still on board at game end
668
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 27% of the time (n=650) , vs 23% when it never left the library (n=2357).
When players drew this card but left it in hand, they won 23% (n=181).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -0.1pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1026 instances3.3%
Library
65.1%
Battlefield
14.2%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
237 decks
-
2
Caesar, Legion's Emperor
108 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
72 decks
-
4
Smaug the Impenetrable
63 decks
-
5
The Lord of Pain
47 decks
-
6
Strefan, Maurer Progenitor
42 decks
-
7
Deadpool, Trading Card
41 decks
-
8
Prosper, Tome-Bound
40 decks
-
9
Ingris Stingerquill
35 decks
-
10
Disa the Restless
33 decks
Card text
Tainted Peak
Land
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
·
Illustrated by Tony Szczudlo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.