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Take Up the Shield card art
Card Preview

Take Up the Shield

{1} {W} · Instant · Marvel Super Heroes (MSH)
1%
Decklist Inclusion
Times Brought
165
Decks Running
81
In Decks
611
Decklist Inclusion
1%
Format
Card text
Take Up the Shield card

Take Up the Shield

{1} {W}
Instant
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Marvel Super Heroes (MSH) · Common · Illustrated by Greg Staples

Final zone distribution

39 instances
2.6%
Library
12.8%
Battlefield
35.9%
Graveyard
15.4%
Exile

The "good card" funnel

165 brought · 80 players
Brought to game
165
Ever drawn
38
Reached battlefield
23
Still on board at game end
5
≥ -7.4pp

Players who cast this card win 38% of the time (n=21) , vs 22% when it never left the library (n=108).

Observed gap +15.7pp; 95% confidence interval -7.4pp to +38.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
4%
T3
13%
T4
13%
T5
52%
T6-9
17%
T10+
Median 7 P25 5 · P75 8 · max 15
On curve 0% (0 / 23 cast on T2) Cast same turn as drawn 24%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.