Live Play Data
Tale's End
1%
Live Inclusion
Times Brought
175
Decks Running
89
Median Cast Turn
6.0
Drawn → Played
54%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
9%
T4
27%
T5
45%
T6-9
18%
T10+
Median
6.0
P25
5
· P75
9
· max
12
On curve
0%
(0 / 22 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
175 brought · 78 playersBrought to game
175
Ever drawn
41
Reached battlefield
22
Still on board at game end
1
≥ -23.8pp
Players who cast this card win 17% of the time (n=19) , vs 24% when it never left the library (n=106).
When players drew this card but left it in hand, they won 41% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.5pp; 95% confidence interval -23.8pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
50 instances2.0%
Battlefield
60.0%
Graveyard
8.0%
Exile
30.0%
Hand
Commanders that played this card
in tracked games-
1
Baral, Chief of Compliance
14 decks
-
2
Bruvac the Grandiloquent
4 decks
-
3
Lord of the Nazgûl
4 decks
-
4
Svyelun of Sea and Sky
3 decks
-
5
Arixmethes, Slumbering Isle
2 decks
-
6
Child of Alara
2 decks
-
7
Kotori, Pilot Prodigy
2 decks
-
8
Spider-Man 2099
2 decks
-
9
Umbris, Fear Manifest
2 decks
-
10
Vivi Ornitier
2 decks
Card text
Tale's End
Instant
Counter target activated ability, triggered ability, or legendary spell.
Core Set 2020 (M20)
·
Rare
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.