Live Play Data
Tale's End
1%
Live Inclusion
Times Brought
205
Decks Running
101
Median Cast Turn
6
Drawn → Played
54%
Format
First-cast turn
n=25
0%
T1
0%
T2
0%
T3
8%
T4
24%
T5
52%
T6-9
16%
T10+
Median
6
P25
5
· P75
9
· max
12
On curve
0%
(0 / 25 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
205 brought · 90 playersBrought to game
205
Ever drawn
46
Reached battlefield
25
Still on board at game end
1
≥ -24.4pp
Players who cast this card win 19% of the time (n=22) , vs 27% when it never left the library (n=125).
When players drew this card but left it in hand, they won 37% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.3pp; 95% confidence interval -24.4pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances1.7%
Library
1.7%
Battlefield
58.6%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Baral, Chief of Compliance
16 decks
-
2
Bruvac the Grandiloquent
5 decks
-
3
Lord of the Nazgûl
4 decks
-
4
Svyelun of Sea and Sky
3 decks
-
5
Whtz, the Bibliophile
3 decks
-
6
Arixmethes, Slumbering Isle
2 decks
-
7
Child of Alara
2 decks
-
8
Kotori, Pilot Prodigy
2 decks
-
9
Kwain, Itinerant Meddler
2 decks
-
10
Spider-Man 2099
2 decks
Card text
Tale's End
Instant
Counter target activated ability, triggered ability, or legendary spell.
Core Set 2020 (M20)
·
Rare
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.