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Part of Murders at Karlov Manor
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Artifact Creature — Clue Plant
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Tangletrove Kelp
0%
Live Inclusion
Times Brought
168
Decks Running
68
Median Cast Turn
7.0
Drawn → Played
45%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
10%
T4
0%
T5
75%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
70%
(8 / 20 cast on T7)
The "good card" funnel
168 brought · 72 playersBrought to game
168
Ever drawn
44
Reached battlefield
20
Still on board at game end
10
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.1pp
Players who cast this card win 55% of the time (n=19) , vs 19% when it never left the library (n=110).
When players drew this card but left it in hand, they won 25% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +36.2pp; 95% confidence interval +13.1pp to +59.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances2.1%
Library
21.3%
Battlefield
23.4%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Morska, Undersea Sleuth
22 decks
-
2
Lonis, Cryptozoologist
7 decks
-
3
Piper Wright, Publick Reporter
5 decks
-
4
Lazav, Wearer of Faces
4 decks
-
5
Tivit, Seller of Secrets
4 decks
-
6
Madame Vastra
3 decks
-
7
Sophia, Dogged Detective
3 decks
-
8
Inquisitor Eisenhorn
2 decks
-
9
Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar
2 decks
-
10
The Mechanist, Aerial Artisan
2 decks
Card text
Tangletrove Kelp
Artifact Creature — Clue Plant
Ward
At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
, Sacrifice this creature: Draw a card.
6 / 6
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Erikas Perl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.