Live Play Data
Tarnished Citadel
Land
·
Odyssey (ODY)
1%
Live Inclusion
Times Brought
613
Decks Running
282
Median Cast Turn
3
Drawn → Played
75%
Format
First-cast turn
n=101
28%
T1
14%
T2
11%
T3
12%
T4
8%
T5
25%
T6-9
3%
T10+
Median
3
P25
1
· P75
6
· max
10
Cast same turn as drawn
60%
The "good card" funnel
613 brought · 241 playersBrought to game
613
Ever drawn
135
Reached battlefield
101
Still on board at game end
89
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 35% of the time (n=92) , vs 24% when it never left the library (n=381).
When players drew this card but left it in hand, they won 29% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.2pp; 95% confidence interval +0.1pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
161 instances3.7%
Library
55.3%
Battlefield
14.3%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Darien, King of Kjeldor
20 decks
-
2
Kinnan, Bonder Prodigy
14 decks
-
3
Daredevil, Fearless Fighter
12 decks
-
4
Tymna the Weaver
12 decks
-
5
Sisay, Weatherlight Captain
11 decks
-
6
Avatar Aang // Aang, Master of Elements
7 decks
-
7
Kenrith, the Returned King
7 decks
-
8
Ulalek, Fused Atrocity
7 decks
-
9
Najeela, the Blade-Blossom
6 decks
-
10
Animar, Soul of Elements
5 decks
Card text
Tarnished Citadel
Land
Odyssey (ODY)
·
Rare
·
Illustrated by David Martin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.