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Part of Marvel Super Heroes
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Legendary Creature — Human Mercenary Villain
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Marvel Super Heroes (MSH)
Card Preview
Taskmaster, Mercenary Mimic
0%
Decklist Inclusion
Times Brought
171
Decks Running
73
In Decks
346
Decklist Inclusion
0%
Format
Card text
Taskmaster, Mercenary Mimic
Legendary Creature — Human Mercenary Villain
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
3 / 5
Marvel Super Heroes (MSH)
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Rare
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Illustrated by Riccardo Federici
Final zone distribution
52 instances23.1%
Battlefield
30.8%
Graveyard
1.9%
Exile
28.8%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
23 decks
-
2
Loki, the Deceiver
9 decks
-
3
Taskmaster, Mercenary Mimic
8 decks
-
4
Thanos, the Mad Titan
7 decks
-
5
Garland, Royal Kidnapper
4 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
7
Captain N'ghathrod
2 decks
-
8
Satoru Umezawa
2 decks
-
9
Ultron, Unlimited
2 decks
-
10
Doctor Octopus, Master Planner
1 decks
The "good card" funnel
171 brought · 66 playersBrought to game
171
Ever drawn
39
Reached battlefield
19
Still on board at game end
12
≥ -15.2pp
Players who cast this card win 31% of the time (n=18) , vs 23% when it never left the library (n=98).
When players drew this card but left it in hand, they won 32% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.1pp; 95% confidence interval -15.2pp to +29.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.