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Part of Commander Masters
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#8 in Simic Commander Staples
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Legendary Creature — Merfolk Druid
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Foundations (FDN)
Card Preview
Tatyova, Benthic Druid
2%
Decklist Inclusion
Times Brought
873
Decks Running
443
In Decks
3231
Decklist Inclusion
2%
Format
Card text
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
3 / 3
Foundations (FDN)
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Uncommon
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Illustrated by Mathias Kollros
Final zone distribution
286 instances3.1%
Library
29.4%
Battlefield
31.8%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
54 decks
-
2
Aesi, Tyrant of Gyre Strait
38 decks
-
3
Omnath, Locus of Creation
26 decks
-
4
Teval, the Balanced Scale
22 decks
-
5
Yarok, the Desecrated
22 decks
-
6
Omo, Queen of Vesuva
19 decks
-
7
Flubs, the Fool
14 decks
-
8
Zimone, Mystery Unraveler
14 decks
-
9
Kynaios and Tiro of Meletis
13 decks
-
10
The Wandering Minstrel
13 decks
The "good card" funnel
874 brought · 394 playersBrought to game
874
Ever drawn
240
Reached battlefield
139
Still on board at game end
84
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 31% of the time (n=130) , vs 25% when it never left the library (n=532).
When players drew this card but left it in hand, they won 29% (n=92) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.2pp; 95% confidence interval -1.8pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=139
0%
T1
1%
T2
5%
T3
10%
T4
22%
T5
52%
T6-9
10%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
38%
(30 / 139 cast on T5)
Cast same turn as drawn
28%
855 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.