collections_bookmark Part of Bloomburrow
Teapot Slinger card art
Live Play Data

Teapot Slinger

{3} {R} · Creature — Raccoon Warrior · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
160
Decks Running
82
Median Cast Turn
6
Drawn → Played
74%
Format

First-cast turn

n=25
4%
T1
4%
T2
12%
T3
12%
T4
12%
T5
40%
T6-9
16%
T10+
Median 6 P25 4 · P75 7 · max 11
On curve 32% (3 / 25 cast on T4) Cast same turn as drawn 13%

The "good card" funnel

160 brought · 80 players
Brought to game
160
Ever drawn
34
Reached battlefield
25
Still on board at game end
16

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.3pp

Players who cast this card win 22% of the time (n=25) , vs 21% when it never left the library (n=106).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.5pp; 95% confidence interval -14.3pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

37 instances
2.7%
Library
43.2%
Battlefield
24.3%
Graveyard
8.1%
Exile
Card text
Teapot Slinger card

Teapot Slinger

{3} {R}
Creature — Raccoon Warrior
Menace Whenever you expend 4, this creature deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
3 / 4
Bloomburrow (BLB) · Uncommon · Illustrated by Wisnu Tan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.