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Part of Modern Horizons 3
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Live Play Data
Tectonic Edge
Land
·
Commander 2014 (C14)
0%
Live Inclusion
Times Brought
305
Decks Running
178
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=49
12%
T1
10%
T2
18%
T3
10%
T4
8%
T5
31%
T6-9
10%
T10+
Median
4
P25
3
· P75
7
· max
16
Cast same turn as drawn
35%
The "good card" funnel
305 brought · 162 playersBrought to game
305
Ever drawn
66
Reached battlefield
49
Still on board at game end
40
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.6pp
Players who cast this card win 19% of the time (n=44) , vs 26% when it never left the library (n=196).
When players drew this card but left it in hand, they won 28% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.8pp; 95% confidence interval -18.6pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances4.1%
Library
54.1%
Battlefield
18.9%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
52 decks
-
2
Queen Marchesa
10 decks
- 3 Zhulodok, Void Gorger 7 decks
-
4
The Gitrog Monster
4 decks
-
5
Delina, Wild Mage
3 decks
-
6
Teferi, Temporal Archmage
3 decks
-
7
Brago, King Eternal
2 decks
- 8 Karn, Legacy Reforged 2 decks
-
9
Krenko, Mob Boss
2 decks
-
10
Kwain, Itinerant Meddler
2 decks
Card text
Tectonic Edge
Land
Commander 2014 (C14)
·
Uncommon
·
Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.