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Part of The Lost Caverns of Ixalan
·
Sorcery
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
Tectonic Hazard
1%
Live Inclusion
Times Brought
287
Decks Running
145
Median Cast Turn
6.0
Drawn → Played
76%
Format
First-cast turn
n=44
2%
T1
7%
T2
11%
T3
14%
T4
11%
T5
41%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
7
· max
15
On curve
2%
(1 / 44 cast on T1)
Cast same turn as drawn
14%
The "good card" funnel
287 brought · 135 playersBrought to game
287
Ever drawn
58
Reached battlefield
44
Still on board at game end
6
≥ -0.7pp
Players who cast this card win 40% of the time (n=41) , vs 25% when it never left the library (n=200).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.9pp; 95% confidence interval -0.7pp to +30.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances3.1%
Library
9.4%
Battlefield
59.4%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Ghyrson Starn, Kelermorph
47 decks
-
2
Judith, Carnage Connoisseur
28 decks
-
3
Ojer Axonil, Deepest Might // Temple of Power
16 decks
-
4
Ob Nixilis, Captive Kingpin
8 decks
-
5
Torbran, Thane of Red Fell
6 decks
-
6
Niv-Mizzet, Visionary
4 decks
-
7
Taii Wakeen, Perfect Shot
4 decks
-
8
Urabrask // The Great Work
3 decks
-
9
Vivi Ornitier
3 decks
-
10
Hawkeye, Young Avenger
2 decks
Card text
Tectonic Hazard
Sorcery
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
The Lost Caverns of Ixalan (LCI)
·
Common
·
Illustrated by Jarel Threat
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.