Live Play Data
Teferi, Mage of Zhalfir
1%
Live Inclusion
Times Brought
197
Decks Running
100
Median Cast Turn
—
Drawn → Played
49%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
197 brought · 99 playersBrought to game
197
Ever drawn
39
Reached battlefield
19
Still on board at game end
9
≥ -8.1pp
Players who cast this card win 33% of the time (n=18) , vs 20% when it never left the library (n=127).
When players drew this card but left it in hand, they won 34% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval -8.1pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances4.7%
Library
20.9%
Battlefield
27.9%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Helga, Skittish Seer
8 decks
-
2
Y'shtola, Night's Blessed
5 decks
-
3
Baral, Chief of Compliance
4 decks
-
4
Fire Lord Azula
4 decks
-
5
Ms. Bumbleflower
4 decks
-
6
Azami, Lady of Scrolls
3 decks
-
7
Braids, Conjurer Adept
3 decks
-
8
Gandalf, Party Guest
3 decks
-
9
Grand Arbiter Augustin IV
3 decks
-
10
Urza, Lord High Artificer
3 decks
Card text
Teferi, Mage of Zhalfir
Legendary Creature — Human Wizard
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
3 / 4
Time Spiral Remastered (TSR)
·
Mythic
·
Illustrated by D. Alexander Gregory & Jeremy Jarvis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.