auto_awesome
#5 in Blue Commander Staples
·
Enchantment
·
Magic 2010 (M10)
Live Play Data
Telepathy
0%
Live Inclusion
Times Brought
267
Decks Running
135
Median Cast Turn
6.0
Drawn → Played
84%
Format
First-cast turn
n=62
19%
T1
5%
T2
6%
T3
6%
T4
6%
T5
45%
T6-9
11%
T10+
Median
6.0
P25
3
· P75
7
· max
13
On curve
19%
(12 / 62 cast on T1)
Cast same turn as drawn
74%
The "good card" funnel
267 brought · 130 playersBrought to game
267
Ever drawn
74
Reached battlefield
62
Still on board at game end
46
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 28% of the time (n=48) , vs 19% when it never left the library (n=158).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -4.2pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances5.4%
Library
50.0%
Battlefield
18.5%
Graveyard
17.4%
Exile
Commanders that played this card
in tracked games-
1
Baral, Chief of Compliance
14 decks
-
2
Sen Triplets
13 decks
-
3
Whtz, the Bibliophile
11 decks
-
4
Círdan the Shipwright
5 decks
-
5
Isperia the Inscrutable
5 decks
-
6
Gwafa Hazid, Profiteer
4 decks
-
7
Kwain, Itinerant Meddler
4 decks
-
8
Xanathar, Guild Kingpin
4 decks
-
9
Zara, Renegade Recruiter
4 decks
-
10
Zur the Enchanter
4 decks
Card text
Telepathy
Enchantment
Your opponents play with their hands revealed.
Magic 2010 (M10)
·
Uncommon
·
Illustrated by Matthew D. Wilson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.