auto_awesome
#8 in Blue Commander Staples
·
Sorcery
·
Ultimate Masters (UMA)
Card Preview
Temporal Manipulation
Times Brought
187
Decks Running
92
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Temporal Manipulation
Sorcery
Take an extra turn after this one.
Ultimate Masters (UMA)
·
Mythic
·
Illustrated by Franz Vohwinkel
Final zone distribution
42 instances2.4%
Library
9.5%
Battlefield
52.4%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Sen Triplets
5 decks
-
2
Vivi Ornitier
5 decks
-
3
Council of Reeds
3 decks
-
4
Eluge, the Shoreless Sea
3 decks
-
5
Yuriko, the Tiger's Shadow
3 decks
-
6
Alania, Divergent Storm
2 decks
-
7
Ghyrson Starn, Kelermorph
2 decks
-
8
Kang Prime
2 decks
-
9
Quandrix, the Proof
2 decks
-
10
Tatyova, Benthic Druid
2 decks
The "good card" funnel
188 brought · 87 playersBrought to game
188
Ever drawn
39
Reached battlefield
28
Still on board at game end
4
≥ +7.7pp
Players who cast this card win 40% of the time (n=26) , vs 24% when it never left the library (n=118).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.7pp; 95% confidence interval +7.7pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
4%
T2
11%
T3
18%
T4
14%
T5
46%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
8
· max
11
On curve
46%
(4 / 28 cast on T5)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.