Live Play Data
Temporal Mastery
1%
Live Inclusion
Times Brought
405
Decks Running
183
Median Cast Turn
6
Drawn → Played
58%
Format
First-cast turn
n=59
0%
T1
3%
T2
3%
T3
17%
T4
12%
T5
53%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
71%
(8 / 59 cast on T7)
Cast same turn as drawn
47%
The "good card" funnel
405 brought · 172 playersBrought to game
405
Ever drawn
101
Reached battlefield
59
Still on board at game end
1
≥ +9.8pp
Players who cast this card win 48% of the time (n=54) , vs 26% when it never left the library (n=259).
When players drew this card but left it in hand, they won 31% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.6pp; 95% confidence interval +9.8pp to +35.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
107 instances3.7%
Library
0.9%
Battlefield
43.9%
Graveyard
25.2%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
25 decks
-
2
Aminatou, Veil Piercer
16 decks
-
3
Narset, Enlightened Master
7 decks
-
4
Kenessos, Priest of Thassa
6 decks
-
5
Marvo, Deep Operative
5 decks
-
6
Aminatou, the Fateshifter
4 decks
-
7
Eluge, the Shoreless Sea
4 decks
-
8
Esika, God of the Tree // The Prismatic Bridge
4 decks
-
9
The Tenth Doctor
4 decks
-
10
The Ur-Sphinx
4 decks
Card text
Temporal Mastery
Sorcery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle 
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Innistrad Remastered (INR)
·
Mythic
·
Illustrated by Franz Vohwinkel
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.