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Part of Bloomburrow
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Creature — Dryad
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Tendershoot Dryad
4%
Live Inclusion
Times Brought
1305
Decks Running
654
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=214
0%
T1
1%
T2
3%
T3
15%
T4
21%
T5
48%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
19
On curve
41%
(46 / 214 cast on T5)
Cast same turn as drawn
19%
The "good card" funnel
1307 brought · 596 playersBrought to game
1307
Ever drawn
323
Reached battlefield
214
Still on board at game end
120
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 28% of the time (n=187) , vs 24% when it never left the library (n=836).
When players drew this card but left it in hand, they won 24% (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -1.8pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
335 instances2.1%
Library
35.8%
Battlefield
26.0%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
152 decks
-
2
Bello, Bard of the Brambles
81 decks
-
3
Shroofus Sproutsire
67 decks
-
4
Witherbloom, the Balancer
58 decks
-
5
Baylen, the Haymaker
20 decks
-
6
Galadriel, Light of Valinor
18 decks
-
7
Slimefoot, the Stowaway
15 decks
-
8
Chatterfang, Squirrel General
12 decks
-
9
Ghave, Guru of Spores
12 decks
-
10
Jetmir, Nexus of Revels
12 decks
Card text
Tendershoot Dryad
Creature — Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Evyn Fong
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.