Teysa, Orzhov Scion card art
Live Play Data

Teysa, Orzhov Scion

{1} {W} {B} · Legendary Creature — Human Advisor · Ravnica Remastered (RVR)
1%
Live Inclusion
Times Brought
191
Decks Running
92
Median Cast Turn
6.0
Drawn → Played
57%
Format

First-cast turn

n=38
0%
T1
0%
T2
16%
T3
13%
T4
18%
T5
47%
T6-9
5%
T10+
Median 6.0 P25 4 · P75 7 · max 11
On curve 16% (6 / 38 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

192 brought · 88 players
Brought to game
192
Ever drawn
46
Reached battlefield
26
Still on board at game end
12

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.3pp

Players who cast this card win 40% of the time (n=23) , vs 27% when it never left the library (n=128).

When players drew this card but left it in hand, they won 24% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.3pp; 95% confidence interval -8.3pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
24.5%
Battlefield
18.4%
Graveyard
10.2%
Exile

Commanders that played this card

in tracked games
Card text
Teysa, Orzhov Scion card

Teysa, Orzhov Scion

{1} {W} {B}
Legendary Creature — Human Advisor
Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2 / 3
Ravnica Remastered (RVR) · Rare · Illustrated by Sara Winters

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.