format_list_numbered
#22 white tutor
·
Creature — Human Knight
·
Eldritch Moon (EMN)
Live Play Data
Thalia's Lancers
0%
Live Inclusion
Times Brought
329
Decks Running
121
Median Cast Turn
7
Drawn → Played
70%
Format
First-cast turn
n=51
0%
T1
0%
T2
4%
T3
8%
T4
8%
T5
61%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
20%
(4 / 51 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
329 brought · 107 playersBrought to game
329
Ever drawn
73
Reached battlefield
51
Still on board at game end
29
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 40% of the time (n=40) , vs 24% when it never left the library (n=184).
When players drew this card but left it in hand, they won 33% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.0pp; 95% confidence interval +0.7pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
78 instances37.2%
Battlefield
25.6%
Graveyard
11.5%
Exile
25.6%
Hand
Commanders that played this card
in tracked games-
1
Gisela, the Broken Blade
23 decks
-
2
Bruna, the Fading Light
18 decks
-
3
Giada, Font of Hope
11 decks
-
4
Sidar Jabari of Zhalfir
6 decks
-
5
Dion, Bahamut's Dominant // Bahamut, Warden of Light
5 decks
-
6
Winota, Joiner of Forces
4 decks
-
7
Brago, King Eternal
3 decks
-
8
Syr Gwyn, Hero of Ashvale
3 decks
-
9
Anti-Venom, Horrifying Healer
2 decks
-
10
Aryel, Knight of Windgrace
2 decks
Card text
Thalia's Lancers
Creature — Human Knight
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
4 / 4
Eldritch Moon (EMN)
·
Rare
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.