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Part of The Lost Caverns of Ixalan
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Legendary Creature — Spirit God
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
The Ancient One
1%
Live Inclusion
Times Brought
111
Decks Running
34
Median Cast Turn
4
Drawn → Played
89%
Format
First-cast turn
n=37
11%
T1
19%
T2
19%
T3
8%
T4
8%
T5
35%
T6-9
0%
T10+
Median
4
P25
2
· P75
7
· max
9
On curve
30%
(7 / 37 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
111 brought · 34 playersBrought to game
111
Ever drawn
27
Reached battlefield
24
Still on board at game end
16
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 23% of the time (n=23) , vs 12% when it never left the library (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval -6.1pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances48.5%
Battlefield
30.3%
Graveyard
12.1%
Exile
9.1%
Hand
Commanders that played this card
in tracked games-
1
Phenax, God of Deception
10 decks
-
2
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
3
Lazav, Wearer of Faces
2 decks
-
4
Mimeoplasm, Revered One
2 decks
-
5
Captain N'ghathrod
1 decks
-
6
Doctor Doom, King of Latveria
1 decks
-
7
Edward Kenway
1 decks
-
8
Eriette, the Beguiler
1 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
1 decks
-
10
Golbez, Crystal Collector
1 decks
Card text
The Ancient One
Legendary Creature — Spirit God
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.


: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
8 / 8
The Lost Caverns of Ixalan (LCI)
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Mythic
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Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.