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Part of The Lost Caverns of Ixalan
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Legendary Creature — Spirit God
·
The Lost Caverns of Ixalan (LCI)
Live Play Data
The Ancient One
0%
Live Inclusion
Times Brought
200
Decks Running
69
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=63
8%
T1
21%
T2
17%
T3
8%
T4
13%
T5
27%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
13
On curve
29%
(13 / 63 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
200 brought · 70 playersBrought to game
200
Ever drawn
45
Reached battlefield
37
Still on board at game end
24
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.1pp
Players who cast this card win 30% of the time (n=33) , vs 10% when it never left the library (n=129).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.3pp; 95% confidence interval +4.1pp to +34.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances1.7%
Library
40.0%
Battlefield
36.7%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
Phenax, God of Deception
20 decks
-
2
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
5 decks
-
3
Uldaros Theorix
4 decks
-
4
Golbez, Crystal Collector
2 decks
-
5
Infinite Guideline Station
2 decks
-
6
Lazav, Wearer of Faces
2 decks
-
7
Mimeoplasm, Revered One
2 decks
-
8
Mirko Vosk, Mind Drinker
2 decks
-
9
The Mimeoplasm
2 decks
-
10
The Wise Mothman
2 decks
Card text
The Ancient One
Legendary Creature — Spirit God
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.


: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
8 / 8
The Lost Caverns of Ixalan (LCI)
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Mythic
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Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.