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Part of The Lost Caverns of Ixalan
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Legendary Creature — Spirit God
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The Lost Caverns of Ixalan (LCI)
Live Play Data
The Ancient One
1%
Live Inclusion
Times Brought
125
Decks Running
40
Median Cast Turn
4.0
Drawn → Played
86%
Format
First-cast turn
n=38
11%
T1
18%
T2
18%
T3
8%
T4
8%
T5
37%
T6-9
0%
T10+
Median
4.0
P25
2
· P75
7
· max
9
On curve
29%
(7 / 38 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
125 brought · 40 playersBrought to game
125
Ever drawn
29
Reached battlefield
25
Still on board at game end
17
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.8pp
Players who cast this card win 25% of the time (n=24) , vs 10% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.9pp; 95% confidence interval -1.8pp to +31.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances48.6%
Battlefield
31.4%
Graveyard
11.4%
Exile
8.6%
Hand
Commanders that played this card
in tracked games-
1
Phenax, God of Deception
12 decks
-
2
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
3
Golbez, Crystal Collector
2 decks
-
4
Lazav, Wearer of Faces
2 decks
-
5
Mimeoplasm, Revered One
2 decks
-
6
The Wise Mothman
2 decks
-
7
Araumi of the Dead Tide
1 decks
-
8
Captain N'ghathrod
1 decks
-
9
Doctor Doom, King of Latveria
1 decks
-
10
Edward Kenway
1 decks
Card text
The Ancient One
Legendary Creature — Spirit God
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.


: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
8 / 8
The Lost Caverns of Ixalan (LCI)
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Mythic
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Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.