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Part of Tales of Middle-earth
·
Enchantment — Saga
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
The Bath Song
0%
Live Inclusion
Times Brought
257
Decks Running
116
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=40
0%
T1
0%
T2
13%
T3
15%
T4
13%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
28%
(6 / 40 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
258 brought · 110 playersBrought to game
258
Ever drawn
62
Reached battlefield
40
Still on board at game end
16
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 21% of the time (n=39) , vs 18% when it never left the library (n=155).
When players drew this card but left it in hand, they won 20% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -9.1pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances2.8%
Library
22.5%
Battlefield
40.8%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
69 decks
-
2
Terra, Magical Adept // Esper Terra
5 decks
-
3
Doctor Doom, King of Latveria
3 decks
-
4
Gandalf of the Secret Fire
3 decks
-
5
Sauron, the Dark Lord
3 decks
-
6
Shabraz, the Skyshark
3 decks
-
7
Whtz, the Bibliophile
3 decks
-
8
Xavier Sal, Infested Captain
3 decks
-
9
Elrond, Master of Healing
2 decks
-
10
Geralf, the Fleshwright
2 decks
Card text
The Bath Song
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add 
.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Uncommon
·
Illustrated by JB Casacop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.