The Book of Exalted Deeds card art
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The Book of Exalted Deeds

{W} {W} {W} · Legendary Artifact — Book · Adventures in the Forgotten Realms (AFR)
0%
Decklist Inclusion
Times Brought
233
Decks Running
106
In Decks
658
Decklist Inclusion
0%
Format
Card text
The Book of Exalted Deeds card

The Book of Exalted Deeds

{W} {W} {W}
Legendary Artifact — Book
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Adventures in the Forgotten Realms (AFR) · Mythic · Illustrated by Daniel Ljunggren

Final zone distribution

62 instances
4.8%
Library
37.1%
Battlefield
16.1%
Graveyard
19.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

233 brought · 101 players
Brought to game
233
Ever drawn
54
Reached battlefield
36
Still on board at game end
23

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.0pp

Players who cast this card win 24% of the time (n=34) , vs 26% when it never left the library (n=152).

When players drew this card but left it in hand, they won 11% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -1.3pp; 95% confidence interval -16.0pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
0%
T2
8%
T3
6%
T4
6%
T5
53%
T6-9
28%
T10+
Median 8.0 P25 6 · P75 10 · max 12
On curve 8% (3 / 36 cast on T3) Cast same turn as drawn 24%
36 of 100 times cast 36%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.