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Part of Marvel Super Heroes
·
Enchantment — Saga
·
Marvel Super Heroes Commander (MSC)
Live Play Data
The Clone Saga
0%
Live Inclusion
Times Brought
256
Decks Running
111
Median Cast Turn
6.0
Drawn → Played
55%
Format
First-cast turn
n=30
0%
T1
0%
T2
7%
T3
20%
T4
20%
T5
43%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
27%
(6 / 30 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
256 brought · 109 playersBrought to game
256
Ever drawn
55
Reached battlefield
30
Still on board at game end
12
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 37% of the time (n=28) , vs 23% when it never left the library (n=172).
When players drew this card but left it in hand, they won 22% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval -6.6pp to +33.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances3.1%
Library
18.8%
Battlefield
37.5%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
39 decks
-
2
Norman Osborn // Green Goblin
7 decks
-
3
Tom Bombadil
5 decks
-
4
Doctor Doom, King of Latveria
4 decks
-
5
Terra, Magical Adept // Esper Terra
4 decks
-
6
Doctor Octopus, Master Planner
3 decks
-
7
Gwen Stacy // Ghost-Spider
3 decks
-
8
Captain America, Team Leader
2 decks
-
9
Peter Parker // Amazing Spider-Man
2 decks
-
10
Spider-Man 2099
2 decks
Card text
The Clone Saga
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Bill Sienkiewicz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.