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Part of Edge of Eternities
·
Legendary Artifact — Equipment
·
Edge of Eternities (EOE)
Live Play Data
The Dominion Bracelet
0%
Live Inclusion
Times Brought
170
Decks Running
85
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=29
0%
T1
10%
T2
3%
T3
17%
T4
14%
T5
48%
T6-9
7%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
10%
(3 / 29 cast on T2)
Cast same turn as drawn
25%
The "good card" funnel
170 brought · 80 playersBrought to game
170
Ever drawn
44
Reached battlefield
29
Still on board at game end
15
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.5pp
Players who cast this card win 35% of the time (n=27) , vs 29% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -12.5pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances12.2%
Library
30.6%
Battlefield
16.3%
Graveyard
24.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
5 decks
-
2
Alexios, Deimos of Kosmos
3 decks
-
3
Mm'menon, Uthros Exile
3 decks
-
4
Whtz, the Bibliophile
3 decks
-
5
Yargle and Multani
3 decks
-
6
Yoshimaru, Ever Faithful
3 decks
-
7
Amy Rose
2 decks
-
8
Ardbert, Warrior of Darkness
2 decks
-
9
Balan, Wandering Knight
2 decks
-
10
Bristly Bill, Spine Sower
2 decks
Card text
The Dominion Bracelet
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has "
, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs
less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.)
Equip 
Edge of Eternities (EOE)
·
Mythic
·
Illustrated by Nathaniel Himawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.