collections_bookmark
Part of Dominaria United
·
Enchantment — Saga
·
Dominaria United (DMU)
Live Play Data
The Elder Dragon War
1%
Live Inclusion
Times Brought
203
Decks Running
134
Median Cast Turn
7
Drawn → Played
80%
Format
First-cast turn
n=35
0%
T1
3%
T2
0%
T3
9%
T4
11%
T5
60%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
11%
(3 / 35 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
203 brought · 128 playersBrought to game
203
Ever drawn
44
Reached battlefield
35
Still on board at game end
10
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 30% of the time (n=30) , vs 20% when it never left the library (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -5.7pp to +26.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances20.4%
Battlefield
55.1%
Graveyard
8.2%
Exile
16.3%
Hand
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
91 decks
-
2
Tom Bombadil
30 decks
-
3
Ashling, Rekindled // Ashling, Rimebound
1 decks
-
4
Bilbo, Retired Burglar
1 decks
-
5
Chong and Lily, Nomads
1 decks
-
6
Drakuseth, Maw of Flames
1 decks
-
7
Fíli and Kíli, Joyous
1 decks
-
8
Miirym, Sentinel Wyrm
1 decks
-
9
Nogi, Draco-Zealot
1 decks
-
10
Rohgahh, Kher Keep Overlord
1 decks
Card text
The Elder Dragon War
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — This Saga deals 2 damage to each creature and each opponent.
II — Discard any number of cards, then draw that many cards.
III — Create a 4/4 red Dragon creature token with flying.
Dominaria United (DMU)
·
Rare
·
Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.