Live Play Data
The Eleventh Doctor
0%
Live Inclusion
Times Brought
133
Decks Running
19
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=38
0%
T1
8%
T2
5%
T3
8%
T4
21%
T5
45%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
7
· max
19
On curve
13%
(2 / 38 cast on T3)
Cast same turn as drawn
45%
The "good card" funnel
133 brought · 49 playersBrought to game
133
Ever drawn
42
Reached battlefield
31
Still on board at game end
20
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.4pp
Players who cast this card win 19% of the time (n=29) , vs 9% when it never left the library (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -5.4pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances5.5%
Library
36.4%
Battlefield
36.4%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
The Tenth Doctor
29 decks
-
2
The Fourteenth Doctor
12 decks
-
3
Rose Tyler
5 decks
-
4
Aragorn, the Uniter
2 decks
-
5
Kellan, the Kid
2 decks
-
6
Atraxa, Grand Unifier
1 decks
- 7 Clara Oswald 1 decks
-
8
Jodah, the Unifier
1 decks
-
9
The War Doctor
1 decks
-
10
Whtz, the Bibliophile
1 decks
Card text
The Eleventh Doctor
Legendary Creature — Time Lord Doctor
I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.
: Target creature with power 3 or less can't be blocked this turn.
3 / 2
Doctor Who (WHO)
·
Rare
·
Illustrated by Justyna Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.