The Locust God
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Locust God
Final zone distribution
156 instancesCommanders that played this card
in tracked games-
1
Kratos, Stoic Father
46 decks
-
2
Nekusar, the Mindrazer
38 decks
-
3
Zndrsplt, Eye of Wisdom
29 decks
-
4
Yusri, Fortune's Flame
26 decks
-
5
Xyris, the Writhing Storm
25 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
13 decks
-
7
Okaun, Eye of Chaos
13 decks
-
8
Brudiclad, Telchor Engineer
8 decks
-
9
Magnus the Red
8 decks
-
10
Gavi, Nest Warden
7 decks
The "good card" funnel
558 brought · 280 playersOnce cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=57) , vs 22% when it never left the library (n=322).
When players drew this card but left it in hand, they won 22% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval +2.7pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.