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Part of Fallout
·
Legendary Artifact Creature — Mutant
·
Fallout (PIP)
Card Preview
The Master, Transcendent
0%
Decklist Inclusion
Times Brought
146
Decks Running
77
In Decks
565
Decklist Inclusion
0%
Format
Card text
The Master, Transcendent
Legendary Artifact Creature — Mutant
When The Master enters, target player gets two rad counters.
: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
2 / 4
Fallout (PIP)
·
Mythic
·
Illustrated by Javier Charro
Final zone distribution
51 instances2.0%
Library
29.4%
Battlefield
35.3%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
67 decks
-
2
The Master, Transcendent
7 decks
-
3
Sidisi, Brood Tyrant
2 decks
-
4
Felix Five-Boots
1 decks
The "good card" funnel
146 brought · 73 playersBrought to game
146
Ever drawn
35
Reached battlefield
21
Still on board at game end
15
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.1pp
Players who cast this card win 21% of the time (n=19) , vs 15% when it never left the library (n=83).
Observed gap +6.0pp; 95% confidence interval -12.1pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
5%
T2
0%
T3
14%
T4
24%
T5
43%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
19%
(3 / 21 cast on T4)
Cast same turn as drawn
10%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.