The Mending of Dominaria
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
The Mending of Dominaria
Final zone distribution
50 instancesCommanders that played this card
in tracked games-
1
Anikthea, Hand of Erebos
13 decks
-
2
Yuma, Proud Protector
12 decks
-
3
Obuun, Mul Daya Ancestor
8 decks
-
4
Terra, Magical Adept // Esper Terra
5 decks
-
5
Tom Bombadil
5 decks
-
6
Hazezon, Shaper of Sand
3 decks
-
7
Hearthhull, the Worldseed
3 decks
-
8
Narci, Fable Singer
3 decks
-
9
Omnath, Locus of Creation
3 decks
-
10
The Mycotyrant
3 decks
The "good card" funnel
174 brought · 96 playersOnce cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 23% of the time (n=20) , vs 28% when it never left the library (n=93).
When players drew this card but left it in hand, they won 29% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.7pp; 95% confidence interval -18.0pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.