The Ozolith
3% of tracked Commander decks run The Ozolith, and when it lands in a player's hand, 82% of those copies reach the battlefield, with a median first-cast turn of 5.
The Ozolith sits in 373 of the 11120 distinct Commander decks tracked on Playgroup Live, an 3% inclusion rate that reflects its narrow but committed niche: counter-centric strategies that need insurance against board wipes and removal.
The most telling number is draw-to-play. When a copy of The Ozolith enters a player's hand, it is cast 82% of the time before the game ends. That is a strong signal that players who run it are building around it, not hedging. Median first cast lands on turn 5, though the distribution is notably wide: 19 of the tracked casts happened on turn 1 (drawn in the opening hand), and the tail extends all the way to turn 12. Once on the battlefield, 77% of copies stay there through end of game, which is expected for a 1-mana artifact with no immediate target on the board.
The commander spread is wide and colorless identity is the reason. As a colorless card, The Ozolith fits any deck that builds around +1/+1 counters, -1/-1 counters, or loyalty counters on permanents. Wolverine, Toph, Kibo, Giada, and Zaxara all appear near the top of the commander list, spanning green, white, and three-color shells. No single archetype owns the card.
- 3% of tracked Commander decks include The Ozolith
- 82% of drawn copies are cast before the game ends
- T5 median first-cast turn across tracked games
- 77% battlefield stickiness once it resolves
- 311 distinct players have brought The Ozolith to a tracked game
- 24% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=133The "good card" funnel
674 brought · 311 playersOf 674 Ozoloths brought to games, 162 were drawn, 133 of those were cast, and 77% of resolved copies stayed on the battlefield through the end of the game.
Players who cast this card win 27% of the time (n=129) , vs 22% when it never left the library (n=461).
When players drew this card but left it in hand, they won 31% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval -2.6pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instancesThe majority of The Ozolith copies tracked on Playgroup Live never leave the library, a structural result of 100-card singleton rather than a statement about the card's power. Of the copies that did surface, most finished on the battlefield.
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
14 decks
-
2
Toph, the First Metalbender
12 decks
-
3
Fire Lord Zuko
9 decks
-
4
Indominus Rex, Alpha
8 decks
-
5
Kibo, Uktabi Prince
8 decks
-
6
Zimone, Infinite Analyst
8 decks
-
7
Animar, Soul of Elements
7 decks
-
8
Anti-Venom, Horrifying Healer
7 decks
-
9
Giada, Font of Hope
7 decks
-
10
Zaxara, the Exemplary
7 decks
No single commander dominates the list. Wolverine, Toph, and Kibo lead by raw deck count, but the spread across mono-white, mono-green, and multicolor shells shows The Ozolith serving counter strategies of every stripe.