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Part of Tales of Middle-earth
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Legendary Artifact
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Ikoria: Lair of Behemoths (IKO)
Live Play Data
The Ozolith
3%
Live Inclusion
Times Brought
2988
Decks Running
1383
Median Cast Turn
4
Drawn → Played
85%
Format
First-cast turn
n=617
28%
T1
10%
T2
8%
T3
9%
T4
10%
T5
31%
T6-9
5%
T10+
Median
4
P25
1
· P75
6
· max
14
On curve
28%
(170 / 617 cast on T1)
Cast same turn as drawn
69%
The "good card" funnel
2998 brought · 1058 playersBrought to game
2998
Ever drawn
726
Reached battlefield
617
Still on board at game end
470
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 29% of the time (n=564) , vs 23% when it never left the library (n=1901).
When players drew this card but left it in hand, they won 28% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval +1.5pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
791 instances2.4%
Library
59.4%
Battlefield
21.5%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
57 decks
-
2
Sauron, the Dark Lord
40 decks
-
3
Wolverine, Best There Is
38 decks
-
4
Kibo, Uktabi Prince
34 decks
-
5
Animar, Soul of Elements
32 decks
-
6
Tidus, Yuna's Guardian
26 decks
-
7
Bristly Bill, Spine Sower
24 decks
-
8
Zaxara, the Exemplary
24 decks
-
9
Zimone, Infinite Analyst
24 decks
-
10
The Astonishing Ant-Man
22 decks
Card text
The Ozolith
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Ikoria: Lair of Behemoths (IKO)
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Rare
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Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.