The Ozolith
3% of tracked Commander decks run The Ozolith, and when it lands in a player's hand, 86% of those copies reach the battlefield, with a median first-cast turn of 4.0.
The Ozolith sits in 655 of the 19169 distinct Commander decks tracked on Playgroup Live, an 3% inclusion rate that reflects its narrow but committed niche: counter-centric strategies that need insurance against board wipes and removal.
The most telling number is draw-to-play. When a copy of The Ozolith enters a player's hand, it is cast 86% of the time before the game ends. That is a strong signal that players who run it are building around it, not hedging. Median first cast lands on turn 4.0, though the distribution is notably wide: 19 of the tracked casts happened on turn 1 (drawn in the opening hand), and the tail extends all the way to turn 12. Once on the battlefield, 77% of copies stay there through end of game, which is expected for a 1-mana artifact with no immediate target on the board.
The commander spread is wide and colorless identity is the reason. As a colorless card, The Ozolith fits any deck that builds around +1/+1 counters, -1/-1 counters, or loyalty counters on permanents. Wolverine, Toph, Kibo, Giada, and Zaxara all appear near the top of the commander list, spanning green, white, and three-color shells. No single archetype owns the card.
- 3% of tracked Commander decks include The Ozolith
- 86% of drawn copies are cast before the game ends
- T4.0 median first-cast turn across tracked games
- 77% battlefield stickiness once it resolves
- 533 distinct players have brought The Ozolith to a tracked game
- 23% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=244The "good card" funnel
1219 brought · 533 playersOf 1219 Ozoloths brought to games, 283 were drawn, 244 of those were cast, and 77% of resolved copies stayed on the battlefield through the end of the game.
Players who cast this card win 30% of the time (n=230) , vs 23% when it never left the library (n=801).
When players drew this card but left it in hand, they won 29% (n=36) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.3pp; 95% confidence interval +1.2pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
310 instancesThe majority of The Ozolith copies tracked on Playgroup Live never leave the library, a structural result of 100-card singleton rather than a statement about the card's power. Of the copies that did surface, most finished on the battlefield.
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
23 decks
-
2
Sauron, the Dark Lord
20 decks
-
3
Toph, the First Metalbender
20 decks
-
4
Kibo, Uktabi Prince
15 decks
-
5
The Astonishing Ant-Man
14 decks
-
6
Bristly Bill, Spine Sower
12 decks
-
7
Zaxara, the Exemplary
12 decks
-
8
Zimone, Infinite Analyst
12 decks
-
9
Anti-Venom, Horrifying Healer
11 decks
-
10
Animar, Soul of Elements
10 decks
No single commander dominates the list. Wolverine, Toph, and Kibo lead by raw deck count, but the spread across mono-white, mono-green, and multicolor shells shows The Ozolith serving counter strategies of every stripe.