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Part of Tales of Middle-earth
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Legendary Artifact
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Ikoria: Lair of Behemoths (IKO)
Live Play Data
The Ozolith
4%
Live Inclusion
Times Brought
2068
Decks Running
1012
Median Cast Turn
4.0
Drawn → Played
85%
Format
First-cast turn
n=418
28%
T1
11%
T2
7%
T3
10%
T4
8%
T5
32%
T6-9
5%
T10+
Median
4.0
P25
1
· P75
6
· max
14
On curve
28%
(115 / 418 cast on T1)
Cast same turn as drawn
67%
The "good card" funnel
2072 brought · 782 playersBrought to game
2072
Ever drawn
493
Reached battlefield
418
Still on board at game end
317
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.2pp
Players who cast this card win 28% of the time (n=385) , vs 23% when it never left the library (n=1321).
When players drew this card but left it in hand, they won 29% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval +0.2pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
543 instances2.6%
Library
58.4%
Battlefield
22.3%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
44 decks
-
2
Wolverine, Best There Is
30 decks
-
3
Sauron, the Dark Lord
28 decks
-
4
Kibo, Uktabi Prince
25 decks
-
5
Animar, Soul of Elements
20 decks
-
6
Zimone, Infinite Analyst
20 decks
-
7
Bristly Bill, Spine Sower
18 decks
-
8
Zaxara, the Exemplary
18 decks
-
9
The Astonishing Ant-Man
17 decks
-
10
Tidus, Yuna's Guardian
17 decks
Card text
The Ozolith
Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Ikoria: Lair of Behemoths (IKO)
·
Rare
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.