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Part of Tales of Middle-earth
·
Legendary Artifact
·
Ikoria: Lair of Behemoths (IKO)
Card Preview
The Ozolith
3%
Decklist Inclusion
Times Brought
439
Decks Running
240
In Decks
2392
Decklist Inclusion
3%
Format
Final zone distribution
107 instances3.7%
Library
55.1%
Battlefield
21.5%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Wolverine, Best There Is
10 decks
-
2
Kibo, Uktabi Prince
7 decks
-
3
Toph, the First Metalbender
7 decks
-
4
Giada, Font of Hope
6 decks
-
5
Zimone, Infinite Analyst
6 decks
-
6
Anti-Venom, Horrifying Healer
5 decks
-
7
Indominus Rex, Alpha
5 decks
-
8
Indoraptor, the Perfect Hybrid
5 decks
-
9
Zaxara, the Exemplary
5 decks
-
10
Fire Lord Zuko
4 decks
The "good card" funnel
439 brought · 203 playersBrought to game
439
Ever drawn
100
Reached battlefield
82
Still on board at game end
59
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 22% of the time (n=79) , vs 23% when it never left the library (n=322).
When players drew this card but left it in hand, they won 32% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.5pp; 95% confidence interval -10.8pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=82
21%
T1
10%
T2
9%
T3
11%
T4
7%
T5
39%
T6-9
4%
T10+
Median
4.5
P25
2
· P75
7
· max
11
On curve
21%
(17 / 82 cast on T1)
Cast same turn as drawn
64%
82 of 100 times cast
82%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.