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Part of Fallout
·
Legendary Artifact — Vehicle
·
Fallout (PIP)
Live Play Data
The Prydwen, Steel Flagship
0%
Live Inclusion
Times Brought
216
Decks Running
109
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
14%
T5
75%
T6-9
11%
T10+
Median
7.0
P25
6
· P75
9
· max
12
On curve
39%
(7 / 28 cast on T6)
Cast same turn as drawn
25%
The "good card" funnel
216 brought · 107 playersBrought to game
216
Ever drawn
51
Reached battlefield
27
Still on board at game end
16
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 31% of the time (n=25) , vs 22% when it never left the library (n=140).
When players drew this card but left it in hand, they won 15% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval -8.5pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances3.7%
Library
29.6%
Battlefield
25.9%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Dr. Madison Li
35 decks
-
2
Liberty Prime, Recharged
12 decks
-
3
Shorikai, Genesis Engine
11 decks
-
4
Greasefang, Okiba Boss
9 decks
-
5
Kolodin, Triumph Caster
7 decks
-
6
Toph, the First Metalbender
6 decks
-
7
Kotori, Pilot Prodigy
5 decks
-
8
Captain America, Living Legend
4 decks
-
9
Miles "Tails" Prower
3 decks
-
10
Gandalf the White
2 decks
Card text
The Prydwen, Steel Flagship
Legendary Artifact — Vehicle
Flying
Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
6 / 6
Fallout (PIP)
·
Rare
·
Illustrated by Victor Harmatiuk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.