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The Rise of Sozin // Fire Lord Sozin
Enchantment — Saga // Legendary Creature — Human Noble
·
Avatar: The Last Airbender (TLA)
Times Brought
120
Decks Running
58
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Rise of Sozin
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Fire Lord Sozin
Legendary Creature — Human Noble
Menace, firebending 3 (Whenever this creature attacks, add 

. This mana lasts until end of combat.)
Whenever Fire Lord Sozin deals combat damage to a player, you may pay
. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.
5 / 5
Avatar: The Last Airbender (TLA)
·
Mythic
·
Illustrated by Mitori
Final zone distribution
27 instances22.2%
Battlefield
22.2%
Graveyard
14.8%
Exile
40.7%
Hand
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
18 decks
-
2
Fire Lord Azula
12 decks
-
3
Ozai, the Phoenix King
8 decks
-
4
Fire Lord Zuko
5 decks
-
5
Tom Bombadil
3 decks
-
6
Dina, Essence Brewer
1 decks
-
7
Ghen, Arcanum Weaver
1 decks
-
8
Jenova, Ancient Calamity
1 decks
-
9
Kotis, the Fangkeeper
1 decks
-
10
Lord of the Nazgûl
1 decks
The "good card" funnel
120 brought · 57 playersBrought to game
120
Ever drawn
24
Reached battlefield
11
Still on board at game end
6
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.