Live Play Data
The Seedcore
Land — Sphere
·
Phyrexia: All Will Be One (ONE)
0%
Live Inclusion
Times Brought
265
Decks Running
131
Median Cast Turn
3.0
Drawn → Played
79%
Format
First-cast turn
n=52
15%
T1
21%
T2
19%
T3
8%
T4
6%
T5
29%
T6-9
2%
T10+
Median
3.0
P25
2
· P75
6
· max
11
Cast same turn as drawn
50%
The "good card" funnel
265 brought · 116 playersBrought to game
265
Ever drawn
66
Reached battlefield
52
Still on board at game end
51
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.0pp
Players who cast this card win 19% of the time (n=50) , vs 20% when it never left the library (n=171).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.7pp; 95% confidence interval -12.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
73 instances4.1%
Library
69.9%
Battlefield
8.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
27 decks
-
2
Brimaz, Blight of Oreskos
17 decks
-
3
Ixhel, Scion of Atraxa
11 decks
-
4
Valko Indorian
11 decks
-
5
Arixmethes, Slumbering Isle
9 decks
-
6
Omnath, Locus of All
7 decks
-
7
Atraxa, Grand Unifier
6 decks
-
8
Elesh Norn // The Argent Etchings
6 decks
-
9
Skrelv, Defector Mite
6 decks
-
10
Yuna, Grand Summoner
6 decks
Card text
The Seedcore
Land — Sphere
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Kasia 'Kafis' Zielińska
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.