The Seedcore card art
Live Play Data

The Seedcore

Land — Sphere · Phyrexia: All Will Be One (ONE)
0%
Live Inclusion
Times Brought
265
Decks Running
131
Median Cast Turn
3.0
Drawn → Played
79%
Format

First-cast turn

n=52
15%
T1
21%
T2
19%
T3
8%
T4
6%
T5
29%
T6-9
2%
T10+
Median 3.0 P25 2 · P75 6 · max 11
Cast same turn as drawn 50%

The "good card" funnel

265 brought · 116 players
Brought to game
265
Ever drawn
66
Reached battlefield
52
Still on board at game end
51

Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.0pp

Players who cast this card win 19% of the time (n=50) , vs 20% when it never left the library (n=171).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.7pp; 95% confidence interval -12.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

73 instances
4.1%
Library
69.9%
Battlefield
8.2%
Graveyard
4.1%
Exile

Commanders that played this card

in tracked games
Card text
The Seedcore card

The Seedcore

Land — Sphere
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted — {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
Phyrexia: All Will Be One (ONE) · Rare · Illustrated by Kasia 'Kafis' Zielińska

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.