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Part of The Lost Caverns of Ixalan
·
Legendary Artifact
·
The Lost Caverns of Ixalan (LCI)
Card Preview
The Skullspore Nexus
1%
Decklist Inclusion
Times Brought
298
Decks Running
141
In Decks
1047
Decklist Inclusion
1%
Format
Final zone distribution
72 instances4.2%
Library
33.3%
Battlefield
23.6%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
20 decks
-
2
Pantlaza, Sun-Favored
15 decks
-
3
Ghalta, Primal Hunger
10 decks
-
4
Dina, Essence Brewer
6 decks
-
5
Atla Palani, Nest Tender
5 decks
-
6
Eddie Brock // Venom, Lethal Protector
5 decks
-
7
Owen Grady, Raptor Trainer
4 decks
-
8
Xenagos, God of Revels
4 decks
-
9
Zilortha, Strength Incarnate
4 decks
-
10
Blue, Loyal Raptor
3 decks
The "good card" funnel
298 brought · 129 playersBrought to game
298
Ever drawn
61
Reached battlefield
31
Still on board at game end
24
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 36% of the time (n=31) , vs 30% when it never left the library (n=206).
When players drew this card but left it in hand, they won 30% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.5pp; 95% confidence interval -9.0pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
10%
T4
26%
T5
48%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
77%
(4 / 31 cast on T8)
Cast same turn as drawn
31%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.