Card Preview
The Spear of Leonidas
Times Brought
201
Decks Running
82
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
The Spear of Leonidas
Legendary Artifact — Equipment
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
Equip 
Assassin's Creed (ACR)
·
Rare
·
Illustrated by Narendra Bintara Adi
Final zone distribution
48 instances2.1%
Library
52.1%
Battlefield
12.5%
Graveyard
2.1%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
13 decks
-
2
Lightning, Army of One
9 decks
-
3
Captain America, First Avenger
4 decks
-
4
Shadowfax, Lord of Horses
4 decks
-
5
Tony Stark // The Invincible Iron Man
4 decks
-
6
Ant-Man, Elusive Avenger
3 decks
-
7
Cloud, Ex-SOLDIER
3 decks
-
8
Dáin of the Ancient Halls
3 decks
-
9
Isshin, Two Heavens as One
3 decks
-
10
Yoshimaru, Ever Faithful
3 decks
The "good card" funnel
201 brought · 78 playersBrought to game
201
Ever drawn
44
Reached battlefield
30
Still on board at game end
25
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 26% of the time (n=27) , vs 26% when it never left the library (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.0pp; 95% confidence interval -10.4pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
10%
T2
13%
T3
17%
T4
17%
T5
40%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
6
· max
10
On curve
23%
(4 / 30 cast on T3)
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.