collections_bookmark
Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
The Spot's Portal
0%
Live Inclusion
Times Brought
153
Decks Running
69
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
10%
T4
15%
T5
50%
T6-9
20%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
5%
(1 / 20 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
153 brought · 58 playersBrought to game
153
Ever drawn
35
Reached battlefield
20
Still on board at game end
2
≥ -14.8pp
Players who cast this card win 24% of the time (n=17) , vs 19% when it never left the library (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -14.8pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances5.1%
Library
5.1%
Battlefield
61.5%
Graveyard
28.2%
Hand
Commanders that played this card
in tracked games-
1
Norman Osborn // Green Goblin
14 decks
-
2
Doctor Doom, King of Latveria
8 decks
-
3
Doctor Octopus, Master Planner
6 decks
-
4
Eddie Brock // Venom, Lethal Protector
5 decks
-
5
Loki, the Deceiver
5 decks
-
6
Thanos, the Mad Titan
5 decks
-
7
Bob, Reluctant HYDRA Agent
3 decks
-
8
Cosmic Spider-Man
3 decks
-
9
Black Cat, Cunning Thief
2 decks
-
10
Gwenom, Remorseless
2 decks
Card text
The Spot's Portal
Instant
Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Carlos Dattoli
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.