bolt
Game Changer
on the MTG Commander Game Changers list
Live Play Data
The Tabernacle at Pendrell Vale
Legendary Land
·
Masters Edition III (ME3)
0%
Live Inclusion
Times Brought
236
Decks Running
112
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=47
6%
T1
13%
T2
4%
T3
19%
T4
17%
T5
28%
T6-9
13%
T10+
Median
5
P25
4
· P75
8
· max
15
Cast same turn as drawn
44%
The "good card" funnel
236 brought · 97 playersBrought to game
236
Ever drawn
63
Reached battlefield
47
Still on board at game end
36
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 32% of the time (n=42) , vs 20% when it never left the library (n=140).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval -2.3pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances7.8%
Library
46.8%
Battlefield
26.0%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Lumra, Bellow of the Woods
29 decks
-
2
Grand Arbiter Augustin IV
11 decks
-
3
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
4 decks
-
4
Atraxa, Praetors' Voice
3 decks
-
5
Chandra, Fire of Kaladesh // Chandra, Roaring Flame
3 decks
-
6
Child of Alara
3 decks
-
7
Oloro, Ageless Ascetic
3 decks
-
8
Shorikai, Genesis Engine
3 decks
-
9
Sliver Queen
3 decks
- 10 Zhulodok, Void Gorger 3 decks
Card text
The Tabernacle at Pendrell Vale
Legendary Land
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Masters Edition III (ME3)
·
Rare
·
Illustrated by Nicola Leonard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.