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Part of Marvel Super Heroes
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Legendary Artifact — Vehicle
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Marvel Super Heroes Commander (MSC)
Live Play Data
The Thanos-Copter
0%
Live Inclusion
Times Brought
208
Decks Running
92
Median Cast Turn
—
Drawn → Played
48%
Format
First-cast turn
n=25Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
208 brought · 89 playersBrought to game
208
Ever drawn
40
Reached battlefield
19
Still on board at game end
12
≥ -12.7pp
Players who cast this card win 31% of the time (n=18) , vs 21% when it never left the library (n=150).
When players drew this card but left it in hand, they won 28% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval -12.7pp to +31.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
48 instances6.3%
Library
25.0%
Battlefield
35.4%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Greasefang, Okiba Boss
12 decks
-
2
Miles "Tails" Prower
6 decks
-
3
Shorikai, Genesis Engine
6 decks
-
4
Balthier and Fran
5 decks
-
5
Captain America, Living Legend
5 decks
-
6
Dr. Eggman
5 decks
-
7
Setzer, Wandering Gambler
5 decks
-
8
Edward Kenway
3 decks
-
9
Kolodin, Triumph Caster
3 decks
-
10
Mishra, Eminent One
3 decks
Card text
The Thanos-Copter
Legendary Artifact — Vehicle
Flying, haste
When The Thanos-Copter enters, Vehicles you control become artifact creatures until end of turn.
Whenever a Vehicle you control deals combat damage to a player, draw a card.
Crew 2
5 / 5
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Paulius Daščioras
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.