The Walls of Ba Sing Se card art
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The Walls of Ba Sing Se

{8} · Legendary Artifact Creature — Wall · Avatar: The Last Airbender (TLA)
Times Brought
574
Decks Running
302
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
The Walls of Ba Sing Se card

The Walls of Ba Sing Se

{8}
Legendary Artifact Creature — Wall
Defender Other permanents you control have indestructible.
0 / 30
Avatar: The Last Airbender (TLA) · Mythic · Illustrated by Arthur Yuan

Final zone distribution

141 instances
4.3%
Library
44.0%
Battlefield
13.5%
Graveyard
3.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

579 brought · 273 players
Brought to game
579
Ever drawn
137
Reached battlefield
87
Still on board at game end
62

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.5pp

Players who cast this card win 31% of the time (n=75) , vs 21% when it never left the library (n=330).

When players drew this card but left it in hand, they won 21% (n=41).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.5pp; 95% confidence interval +3.5pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=96
0%
T1
2%
T2
1%
T3
7%
T4
8%
T5
67%
T6-9
15%
T10+
Median 7.0 P25 6 · P75 9 · max 16
On curve 73% (14 / 96 cast on T8) Cast same turn as drawn 32%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.