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Part of Fallout
·
Legendary Creature — Insect Mutant
·
Secret Lair Drop (SLD)
Card Preview
The Wise Mothman
1%
Decklist Inclusion
Times Brought
252
Decks Running
126
In Decks
841
Decklist Inclusion
1%
Format
Card text
The Wise Mothman
Legendary Creature — Insect Mutant
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
3 / 3
Secret Lair Drop (SLD)
·
Mythic
·
Illustrated by Chris Seaman
Final zone distribution
215 instances1.4%
Library
48.8%
Battlefield
7.0%
Graveyard
2.8%
Hand
Commanders that played this card
in tracked games-
1
The Wise Mothman
104 decks
-
2
Jodah, the Unifier
7 decks
-
3
Teval, the Balanced Scale
5 decks
-
4
The Master, Transcendent
5 decks
-
5
Homer, the Hermit
2 decks
-
6
Felix Five-Boots
1 decks
-
7
Heroes in a Half Shell
1 decks
-
8
Sidisi, Brood Tyrant
1 decks
The "good card" funnel
252 brought · 115 playersBrought to game
252
Ever drawn
32
Reached battlefield
31
Still on board at game end
105
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.4pp
Players who cast this card win 23% of the time (n=30) , vs 22% when it never left the library (n=99).
Observed gap +0.3pp; 95% confidence interval -15.4pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
3%
T2
0%
T3
6%
T4
13%
T5
71%
T6-9
6%
T10+
Median
7
P25
6
· P75
8
· max
11
On curve
10%
(2 / 31 cast on T4)
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.