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Part of Fallout
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Legendary Creature — Insect Mutant
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Secret Lair Drop (SLD)
Live Play Data
The Wise Mothman
1%
Live Inclusion
Times Brought
113
Decks Running
47
Median Cast Turn
—
Drawn → Played
76%
Format
First-cast turn
n=331Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
113 brought · 46 playersBrought to game
113
Ever drawn
25
Reached battlefield
19
Still on board at game end
10
≥ -12.7pp
Players who cast this card win 24% of the time (n=18) , vs 16% when it never left the library (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -12.7pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances12.9%
Library
32.3%
Battlefield
35.5%
Graveyard
16.1%
Hand
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
18 decks
-
2
Teval, the Balanced Scale
10 decks
-
3
The Master, Transcendent
8 decks
-
4
Muldrotha, the Gravetide
3 decks
-
5
Homer, the Hermit
2 decks
-
6
The Wise Mothman
2 decks
-
7
Ezio Auditore da Firenze
1 decks
-
8
Felix Five-Boots
1 decks
-
9
Heroes in a Half Shell
1 decks
-
10
Sidisi, Brood Tyrant
1 decks
Card text
The Wise Mothman
Legendary Creature — Insect Mutant
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
3 / 3
Secret Lair Drop (SLD)
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Mythic
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Illustrated by Chris Seaman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.