Live Play Data
The World Tree
Land
·
Kaldheim (KHM)
26%
Live Inclusion
Times Brought
2135
Decks Running
849
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=487
21%
T1
9%
T2
8%
T3
12%
T4
11%
T5
31%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
17
Cast same turn as drawn
61%
The "good card" funnel
2136 brought · 704 playersBrought to game
2136
Ever drawn
606
Reached battlefield
487
Still on board at game end
426
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.8pp
Players who cast this card win 38% of the time (n=455) , vs 28% when it never left the library (n=1278).
When players drew this card but left it in hand, they won 27% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval +4.8pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
661 instances4.1%
Library
64.4%
Battlefield
14.1%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Esika, God of the Tree // The Prismatic Bridge
82 decks
-
2
The Ur-Dragon
71 decks
-
3
Jodah, the Unifier
58 decks
-
4
Tom Bombadil
44 decks
-
5
Go-Shintai of Life's Origin
41 decks
-
6
Kenrith, the Returned King
35 decks
-
7
The First Sliver
31 decks
-
8
Child of Alara
25 decks
-
9
Cosmic Spider-Man
21 decks
-
10
Ashling, the Limitless
20 decks
Card text
The World Tree
Land
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."









,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Kaldheim (KHM)
·
Rare
·
Illustrated by Anastasia Ovchinnikova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.