The World Tree card art
Live Play Data

The World Tree

Land · Kaldheim (KHM)
26%
Live Inclusion
Times Brought
1574
Decks Running
643
Median Cast Turn
4.5
Drawn → Played
79%
Format

First-cast turn

n=360
21%
T1
9%
T2
8%
T3
13%
T4
10%
T5
31%
T6-9
9%
T10+
Median 4.5 P25 2 · P75 7 · max 17
Cast same turn as drawn 63%

The "good card" funnel

1575 brought · 547 players
Brought to game
1575
Ever drawn
454
Reached battlefield
360
Still on board at game end
311

Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.5pp

Players who cast this card win 37% of the time (n=339) , vs 29% when it never left the library (n=957).

When players drew this card but left it in hand, they won 26% (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval +2.5pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

489 instances
4.9%
Library
63.6%
Battlefield
13.1%
Graveyard
3.5%
Exile

Commanders that played this card

in tracked games
Card text
The World Tree card

The World Tree

Land
This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Kaldheim (KHM) · Rare · Illustrated by Anastasia Ovchinnikova

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.