collections_bookmark Part of Outlaws of Thunder Junction
Thieving Amalgam card art
Live Play Data

Thieving Amalgam

{5} {B} {B} · Creature — Ape Snake · Outlaws of Thunder Junction Commander (OTC)
1%
Live Inclusion
Times Brought
148
Decks Running
81
Median Cast Turn
7
Drawn → Played
76%
Format

First-cast turn

n=31
0%
T1
0%
T2
0%
T3
3%
T4
6%
T5
77%
T6-9
13%
T10+
Median 7 P25 6 · P75 9 · max 12
On curve 52% (8 / 31 cast on T7) Cast same turn as drawn 11%

The "good card" funnel

148 brought · 78 players
Brought to game
148
Ever drawn
41
Reached battlefield
31
Still on board at game end
9

Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.9pp

Players who cast this card win 31% of the time (n=30) , vs 22% when it never left the library (n=92).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.1pp; 95% confidence interval -7.9pp to +26.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

45 instances
4.4%
Library
20.0%
Battlefield
35.6%
Graveyard
15.6%
Exile

Commanders that played this card

in tracked games
Card text
Thieving Amalgam card

Thieving Amalgam

{5} {B} {B}
Creature — Ape Snake
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
6 / 7
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Johan Grenier

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.