collections_bookmark Part of Outlaws of Thunder Junction
Thieving Varmint card art
Live Play Data

Thieving Varmint

{1} {B} · Creature — Varmint · Outlaws of Thunder Junction Commander (OTC)
1%
Live Inclusion
Times Brought
170
Decks Running
102
Median Cast Turn
4
Drawn → Played
75%
Format

First-cast turn

n=27
0%
T1
26%
T2
7%
T3
19%
T4
15%
T5
26%
T6-9
7%
T10+
Median 4 P25 2 · P75 7 · max 14
On curve 26% (7 / 27 cast on T2) Cast same turn as drawn 32%

The "good card" funnel

170 brought · 96 players
Brought to game
170
Ever drawn
36
Reached battlefield
27
Still on board at game end
7

Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.7pp

Players who cast this card win 11% of the time (n=25) , vs 14% when it never left the library (n=114).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.4pp; 95% confidence interval -16.7pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

40 instances
17.5%
Battlefield
57.5%
Graveyard
5.0%
Exile
20.0%
Hand

Commanders that played this card

in tracked games
Card text
Thieving Varmint card

Thieving Varmint

{1} {B}
Creature — Varmint
Deathtouch, lifelink {T}, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own.
2 / 1
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Néstor Ossandón Leal

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.