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Thryx, the Sudden Storm card art
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Thryx, the Sudden Storm

{3} {U} {U} · Legendary Creature — Elemental Giant · Commander Masters (CMM)
Times Brought
217
Decks Running
113
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Thryx, the Sudden Storm card

Thryx, the Sudden Storm

{3} {U} {U}
Legendary Creature — Elemental Giant
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
4 / 5
Commander Masters (CMM) · Uncommon · Illustrated by Mathias Kollros

Final zone distribution

74 instances
2.7%
Library
36.5%
Battlefield
25.7%
Graveyard
5.4%
Exile

The "good card" funnel

218 brought · 104 players
Brought to game
218
Ever drawn
71
Reached battlefield
47
Still on board at game end
27

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.2pp

Players who cast this card win 33% of the time (n=38) , vs 23% when it never left the library (n=92).

When players drew this card but left it in hand, they won 29% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.3pp; 95% confidence interval +1.2pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=49
0%
T1
0%
T2
8%
T3
14%
T4
24%
T5
43%
T6-9
10%
T10+
Median 6 P25 5 · P75 8 · max 13
On curve 47% (12 / 49 cast on T5) Cast same turn as drawn 40%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.