collections_bookmark Part of Outlaws of Thunder Junction
Thunderclap Drake card art
Live Play Data

Thunderclap Drake

{1} {U} · Creature — Drake · Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
458
Decks Running
240
Median Cast Turn
4
Drawn → Played
76%
Format

First-cast turn

n=89
9%
T1
19%
T2
10%
T3
15%
T4
7%
T5
31%
T6-9
9%
T10+
Median 4 P25 2 · P75 7 · max 12
On curve 28% (17 / 89 cast on T2) Cast same turn as drawn 49%

The "good card" funnel

459 brought · 219 players
Brought to game
459
Ever drawn
117
Reached battlefield
89
Still on board at game end
35

Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.7pp

Players who cast this card win 32% of the time (n=77) , vs 25% when it never left the library (n=290).

When players drew this card but left it in hand, they won 52% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -4.7pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

130 instances
1.5%
Library
26.9%
Battlefield
42.3%
Graveyard
10.0%
Exile

Commanders that played this card

in tracked games
Card text
Thunderclap Drake card

Thunderclap Drake

{1} {U}
Creature — Drake
Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
2 / 1
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Kaitlyn McCulley

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.