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Part of Outlaws of Thunder Junction
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Creature — Drake
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Secrets of Strixhaven Commander (SOC)
Card Preview
Thunderclap Drake
Times Brought
173
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Thunderclap Drake
Creature — Drake
Flying
Instant and sorcery spells you cast cost
less to cast.

, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
2 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Kaitlyn McCulley
Final zone distribution
48 instances2.1%
Library
22.9%
Battlefield
50.0%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
44 decks
-
2
Stella Lee, Wild Card
6 decks
-
3
Prismari, the Inspiration
5 decks
-
4
Iroh, Grand Lotus
3 decks
-
5
Quandrix, the Proof
3 decks
-
6
Veyran, Voice of Duality
3 decks
-
7
Bria, Riptide Rogue
2 decks
-
8
Eluge, the Shoreless Sea
2 decks
-
9
Gale, Waterdeep Prodigy
2 decks
-
10
Niv-Mizzet, Parun
2 decks
The "good card" funnel
173 brought · 98 playersBrought to game
173
Ever drawn
46
Reached battlefield
35
Still on board at game end
11
Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 27% of the time (n=33) , vs 25% when it never left the library (n=94).
Observed gap +1.3pp; 95% confidence interval -8.6pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
6%
T1
29%
T2
17%
T3
9%
T4
11%
T5
29%
T6-9
0%
T10+
Median
3
P25
2
· P75
6
· max
9
On curve
34%
(10 / 35 cast on T2)
Cast same turn as drawn
42%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.