collections_bookmark Part of Dominaria United auto_awesome #7 in Colorless Commander Staples
Tiller Engine card art
Live Play Data

Tiller Engine

{2} · Artifact Creature — Construct · Dominaria United Commander (DMC)
0%
Live Inclusion
Times Brought
383
Decks Running
178
Median Cast Turn
5.0
Drawn → Played
73%
Format

First-cast turn

n=68
7%
T1
16%
T2
9%
T3
7%
T4
13%
T5
43%
T6-9
4%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 24% (11 / 68 cast on T2) Cast same turn as drawn 48%

The "good card" funnel

383 brought · 162 players
Brought to game
383
Ever drawn
93
Reached battlefield
68
Still on board at game end
41

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.9pp

Players who cast this card win 49% of the time (n=61) , vs 29% when it never left the library (n=231).

When players drew this card but left it in hand, they won 39% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.6pp; 95% confidence interval +6.9pp to +32.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

119 instances
3.4%
Library
34.5%
Battlefield
40.3%
Graveyard
5.9%
Exile

Commanders that played this card

in tracked games
Card text
Tiller Engine card

Tiller Engine

{2}
Artifact Creature — Construct
Whenever a land you control enters tapped, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.
1 / 3
Dominaria United Commander (DMC) · Rare · Illustrated by Alexander Mokhov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.