Timetwister card art
Live Play Data

Timetwister

{2} {U} · Sorcery · Vintage Masters (VMA)
1%
Live Inclusion
Times Brought
191
Decks Running
71
Median Cast Turn
6
Drawn → Played
67%
Format

First-cast turn

n=31
0%
T1
3%
T2
0%
T3
13%
T4
10%
T5
65%
T6-9
10%
T10+
Median 6 P25 5 · P75 7 · max 13
On curve 3% (0 / 31 cast on T3) Cast same turn as drawn 33%

The "good card" funnel

191 brought · 67 players
Brought to game
191
Ever drawn
46
Reached battlefield
31
Still on board at game end
6
≥ -5.2pp

Players who cast this card win 45% of the time (n=30) , vs 33% when it never left the library (n=116).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.4pp; 95% confidence interval -5.2pp to +29.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

55 instances
20.0%
Library
10.9%
Battlefield
36.4%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games
Card text
Timetwister card

Timetwister

{2} {U}
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Vintage Masters (VMA) · Bonus · Illustrated by Matt Stewart

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.