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Part of Outlaws of Thunder Junction
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Legendary Creature — Skeleton Rogue
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Tinybones, the Pickpocket
1%
Live Inclusion
Times Brought
577
Decks Running
253
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=120
26%
T1
13%
T2
8%
T3
8%
T4
10%
T5
29%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
7
· max
17
On curve
26%
(31 / 120 cast on T1)
Cast same turn as drawn
56%
The "good card" funnel
577 brought · 239 playersBrought to game
577
Ever drawn
127
Reached battlefield
98
Still on board at game end
29
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.6pp
Players who cast this card win 26% of the time (n=88) , vs 14% when it never left the library (n=371).
When players drew this card but left it in hand, they won 21% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +2.6pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances1.4%
Library
21.0%
Battlefield
50.0%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
The Serpent Society
26 decks
-
2
Gonti, Canny Acquisitor
19 decks
-
3
Laughing Jasper Flint
19 decks
-
4
Tinybones, Bauble Burglar
15 decks
-
5
Nathan Drake, Treasure Hunter
10 decks
-
6
Rev, Tithe Extractor
10 decks
-
7
Tinybones, Trinket Thief
8 decks
-
8
Ardbert, Warrior of Darkness
7 decks
-
9
Felix Five-Boots
6 decks
-
10
Tasha, the Witch Queen
6 decks
Card text
Tinybones, the Pickpocket
Legendary Creature — Skeleton Rogue
Deathtouch
Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
1 / 1
Outlaws of Thunder Junction (OTJ)
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Mythic
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Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.