collections_bookmark Part of Edge of Eternities
Tireless Tracker card art
Live Play Data

Tireless Tracker

{2} {G} · Creature — Human Scout · Edge of Eternities Commander (EOC)
4%
Live Inclusion
Times Brought
1182
Decks Running
590
Median Cast Turn
5
Drawn → Played
62%
Format

First-cast turn

n=181
2%
T1
5%
T2
20%
T3
17%
T4
13%
T5
37%
T6-9
6%
T10+
Median 5 P25 3 · P75 8 · max 13
On curve 27% (37 / 181 cast on T3) Cast same turn as drawn 33%

The "good card" funnel

1182 brought · 530 players
Brought to game
1182
Ever drawn
291
Reached battlefield
181
Still on board at game end
83

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.5pp

Players who cast this card win 24% of the time (n=167) , vs 22% when it never left the library (n=742).

When players drew this card but left it in hand, they won 31% (n=99).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.9pp; 95% confidence interval -4.5pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

329 instances
3.6%
Library
25.2%
Battlefield
35.6%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Tireless Tracker card

Tireless Tracker

{2} {G}
Creature — Human Scout
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
3 / 2
Edge of Eternities Commander (EOC) · Rare · Illustrated by Eric Deschamps

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.