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Part of Edge of Eternities
·
Creature — Human Scout
·
Star Trek Commander (TRC)
Live Play Data
Tireless Tracker
4%
Live Inclusion
Times Brought
2158
Decks Running
1013
Median Cast Turn
5
Drawn → Played
63%
Format
First-cast turn
n=325
1%
T1
5%
T2
22%
T3
15%
T4
13%
T5
36%
T6-9
8%
T10+
Median
5
P25
3
· P75
8
· max
14
On curve
28%
(70 / 325 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
2159 brought · 892 playersBrought to game
2159
Ever drawn
513
Reached battlefield
325
Still on board at game end
160
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 25% of the time (n=293) , vs 21% when it never left the library (n=1359).
When players drew this card but left it in hand, they won 27% (n=169).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -1.2pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
580 instances2.8%
Library
27.6%
Battlefield
35.3%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
131 decks
-
2
Tidus, Yuna's Guardian
112 decks
-
3
The Wise Mothman
89 decks
-
4
Toph, the First Metalbender
44 decks
-
5
Morska, Undersea Sleuth
35 decks
-
6
Szarel, Genesis Shepherd
33 decks
-
7
Tifa Lockhart
29 decks
-
8
Lord Windgrace
17 decks
-
9
Aesi, Tyrant of Gyre Strait
16 decks
-
10
Azusa, Lost but Seeking
16 decks
Card text
Tireless Tracker
Creature — Human Scout
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
3 / 2
Star Trek Commander (TRC)
·
Rare
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Illustrated by Greg Staples
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.