collections_bookmark Part of Secrets of Strixhaven
Titan's Grave card art
Live Play Data

Titan's Grave

Land · Secrets of Strixhaven (SOS)
4%
Live Inclusion
Times Brought
249
Decks Running
139
Median Cast Turn
4.0
Drawn → Played
78%
Format

First-cast turn

n=62
29%
T1
10%
T2
8%
T3
10%
T4
2%
T5
37%
T6-9
5%
T10+
Median 4.0 P25 1 · P75 8 · max 14
Cast same turn as drawn 69%

The "good card" funnel

252 brought · 128 players
Brought to game
252
Ever drawn
80
Reached battlefield
62
Still on board at game end
59

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.5pp

Players who cast this card win 28% of the time (n=54) , vs 20% when it never left the library (n=141).

When players drew this card but left it in hand, they won 32% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval -5.5pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

83 instances
71.1%
Battlefield
12.0%
Graveyard
2.4%
Exile
14.5%
Hand

Commanders that played this card

in tracked games
Card text
Titan's Grave card

Titan's Grave

Land
This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Secrets of Strixhaven (SOS) · Common · Illustrated by Lorenzo Lanfranconi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.